We’re adding even more templates to let your creativity flow.
While using the V-BLDR, you can now activate Snap Positioning, Rotating and Scaling when using the V-BLDR. While making any changes to the object, using the in-game widgets, simply press “K” to toggle between snapping values, and free values.
If you’re adding a URL to an object, you can now customize the message the users will read. It will still show the user what buttons they need to press, along with what object they’re selecting, so you don’t have to include those in your message.
V-BLDR now supports use of CTRL+C & CTRL+V to copy and paste either into, or from the V-BLDR. Paste URLs directly into objects, or copy the values from one object to another easily.
Custom skyboxes have seen a number of improvements, to make using them even easier and with improved results. You can add a custom skybox in the Settings Option of your V-BLDR.
Adjustments to our templates’ reflections mean your dynamic objects should be affected exactly as you expect, with improved consistency of coloring and removal of darker spots.
Improvements to the texturing of a number of our VLGE Library Objects should add an extra visual flare to a lot of the assets you’ve used.
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